
On the other hand, I suicided a ton of times in lava in one level and it would seem that the 25 deaths achievement (even with a resurrection stone usage) bug is fixed, I'd try the others but I got them in the original game already. These are with v2.10 build 408 (revision 24467) so it would seem they're not fully resolved yet. As a note, when entering the inventory in game during the level it shows 0/0 for everything - this may be intentional though as they've been renamed from 'secret' to 'mystery bottle' as well. I don't have the multiple mice+keyboard option enabled.Īlso, "Fixed mystery bottle reappear issue when restarting the Path to New Dawn" - upon importing my original trine the bottles for this were removed (from 10/10 to 0/10), and I had to redo it - having done that earlier today (back up to 10/10), I checked again a few minutes ago after closing and reopening the game and they seem to be gone yet again, with the menu saying 0/10 again. Still getting this, though setting absolutemousemode to true in the options file in %appdata%\Trine1 managed to minimise the irritation when I did alt+tab while the game was running as it was at least with the game's custom cursor rather than stuck in the middle of the screen.
TRINE ENCHANTED EDITION CO OP ISSUES WINDOWS
"Fixed issue where windows OS cursor appeared on the middle of the screen when using ALT+TAB" Fixed audio issues during Tower of Sarek end cinematic when game was paused.Fixed intro video audio issues when player skips the video.Fixed "Undead Have Rights Too" achievement.Fixed achievement issues with item Stone of Resurrection.Fixed "Master Collector" achievement again (part 3).Tweaked camera areas for smoother gameplay.Tweaked El Ground scene so it will only trigger the health meter once and stay visible.Tweaked the weight of the dynamic woodwalls on top of the barrels for better Wizard levitation.Tweaked all the pendulum logs in the level to swing better.Tweaked the weight of the stones on the pendulum log scene.Tweaked AI helpers for smoother AI behaviour in various scenes.Tweaked the big stone elevator so that it will now switch direction only if the player bumps to the bottom of it while it is going downwards.Tweaked spikeballs visualization if the player drops them into water.Tweaked gate closing speed and trigger area at miniboss fight.Tweaked some co-op cameras for better visibility in local co-op.Tweaked player respawn area, player can no longer escape the Skeleton King miniboss.Tweaked the weight of the pendulum logs.Tweaked the buoyancy and weight properties for crates.Tweaked the buoyancy properties for wooden box.Fixed mystery bottle reappear issue when restarting the Path to New Dawn.Fixed El Ground miniboss damage issues when it fell down into endless instant kill pit.We recommend that you do not enable the "Multiple Keyboards and Mice" option, as that might cause some issues with the game. Note: even though we have made fixes to the mouse issues and the game should work better, it is still not perfect. Fixed issue where windows OS cursor appeared on the middle of the screen when using ALT+TAB.Fixed mouse issues (difference between in-game mouse and menu GUI mouse).No release dates for Trine 2: Complete Story or Trine 3: The Artifacts of Power have been announced at this time.Trine Enchanted Edition Changelogv2.10 (build 408) - August 21st, 2014 1-3 players, local co-op, online co-op and local wireless co-op supported.Online and local co-op multiplayer for up to three players.Solve challenges and puzzles in many different ways by combining the characters’ abilities, and come up with creative solutions never seen before!.Origin story for the 3 heroes – Amadeus the Wizard, Pontius the Knight, and Zoya the Thief, each with their own skills and unique abilities.
TRINE ENCHANTED EDITION CO OP ISSUES FULL
